Game Designer

Twine

Employer Active

Posted on 15 Sep

Experience

2 - 5 Years

Education

Any Graduation()

Nationality

Any Nationality

Gender

Not Mentioned

Vacancy

1 Vacancy

Job Description

Roles & Responsibilities

Responsibilities

Design and implement the Snowy Forest sublevel layout in Unity using greyboxing techniques.
Develop platforming flow and pacing, balancing exploration, challenge, and storytelling.
Place key gameplay objects such as Lucid Points and memory fragments according to the script.
Integrate cinematic camera transitions to enhance narrative moments and gameplay beats.
Collaborate directly with the Creative Director to achieve the intended atmosphere and player experience.
Deliver a polished, functional sublevel within the agreed one-week timeline.
ive in an AI-driven, freelance-first world.

Desired Candidate Profile

Skills and Requirements

Proven experience designing levels for 2.5D or side-scrolling games.
Strong proficiency in Unity and familiarity with greyboxing workflows.
Ability to translate scripts and narrative direction into interactive level design.
Understanding of pacing, player guidance, and visual storytelling in level flow.
Portfolio showcasing past work on atmospheric or narrative-driven titles.
Familiarity with games such as Ori, Hollow Knight, or Little Nightmares is a strong advantage.
Ability to work remotely with clear communication and adherence to deadlines.
Availability for part-time contract work with potential future collaboration.

Company Industry

Department / Functional Area

Disclaimer: Naukrigulf.com is only a platform to bring jobseekers & employers together. Applicants are advised to research the bonafides of the prospective employer independently. We do NOT endorse any requests for money payments and strictly advice against sharing personal or bank related information. We also recommend you visit Security Advice for more information. If you suspect any fraud or malpractice, email us at abuse@naukrigulf.com